Saturday, 15 October 2011

Technical interview "C " Q & A

Predict the output or error(s) for the following:


1. void main()
{
int const * p=5;
printf("%d",++(*p));
}

Answer:
Compiler error: Cannot modify a constant value.
Explanation:
p is a pointer to a "constant integer". But we tried to change the value of the "constant integer".

2. main()
{
char s[ ]="man";
int i;
for(i=0;s[ i ];i++)
printf("\n%c%c%c%c",s[ i ],*(s+i),*(i+s),i[s]);
}

Answer:
mmmm
aaaa
nnnn
Explanation:
s[i], *(i+s), *(s+i), i[s] are all different ways of expressing the same idea. Generally array name is
the base address for that array. Here s is the base address. i is the index number/displacement from the
base address. So, indirecting it with * is same as s[i]. i[s] may be surprising. But in the case of C
it is same as s[i].

3. main()
{
float me = 1.1;
double you = 1.1;
if(me==you)
printf("I love U");
else
printf("I hate U");
}

Answer:
I hate U

Explanation:
For floating point numbers (float, double, long double) the values cannot be predicted exactly. Depending
on the number of bytes, the precession with of the value represented varies. Float takes 4 bytes and long
double takes 10 bytes. So float stores 0.9 with less precision than long double.
Rule of Thumb:
Never compare or at-least be cautious when using floating point numbers with relational operators (== , >, <, <=, >=,!= ) .

4. main()
{
static int var = 5;
printf("%d ",var--);
if(var)
main();
}

Answer:
5 4 3 2 1

Explanation:
When static storage class is given, it is initialized once. The change in the value of a static variable is
retained even between the function calls. Main is also treated like any other ordinary function, which can
be called recursively.

5. main()
{
int c[ ]={2.8,3.4,4,6.7,5};
int j,*p=c,*q=c;
for(j=0;j<5;j++) {
printf(" %d ",*c);
++q; }
for(j=0;j<5;j++){
printf(" %d ",*p);
++p; }
}

Answer:
2 2 2 2 2 2 3 4 6 5

Explanation:
Initially pointer c is assigned to both p and q. In the first loop, since only q is incremented and not c ,
the value 2 will be printed 5 times. In second loop p itself is incremented. So the values 2 3 4 6 5 will be printed.

6. main()
{
extern int i;
i=20;
printf("%d",i);
}

Answer:
Linker Error : Undefined symbol '_i'
Explanation:
extern storage class in the following declaration,
extern int i;
specifies to the compiler that the memory for i is allocated in some other program and that address will be
given to the current program at the time of linking. But linker finds that no other variable of name i is
available in any other program with memory space allocated for it. Hence a linker error has occurred .

7. main()
{
int i=-1,j=-1,k=0,l=2,m;
m=i++&&j++&&k++||l++;
printf("%d %d %d %d %d",i,j,k,l,m);
}

Answer:
0 0 1 3 1

Explanation :
Logical operations always give a result of 1 or 0 . And also the logical AND (&&) operator has higher priority
over the logical OR (||) operator. So the expression ‘i++ && j++ && k++’ is executed first. The result of this
expression is 0 (-1 && -1 && 0 = 0). Now the expression is 0 || 2 which evaluates to 1 (because OR operator
always gives 1 except for ‘0 || 0’ combination- for which it gives 0). So the value of m is 1. The values of
other variables are also incremented by 1.

8. main()
{
char *p;
printf("%d %d ",sizeof(*p),sizeof(p));
}

Answer:
1 2

Explanation:
The sizeof() operator gives the number of bytes taken by its operand. P is a character pointer, which needs one
byte for storing its value (a character). Hence sizeof(*p) gives a value of 1. Since it needs two bytes to store
the address of the character pointer sizeof(p) gives 2.

9. main()
{
int i=3;
switch(i)
{
default:printf("zero");
case 1: printf("one");
break;
case 2:printf("two");
break;
case 3: printf("three");
break;
}
}

Answer :
three

Explanation :
The default case can be placed anywhere inside the loop. It is executed only when all other cases doesn't match.

10. main()
{
printf("%x",-1<<4);
}

Answer:
fff0

Explanation :
-1 is internally represented as all 1's. When left shifted four times the least significant 4 bits are filled
with 0's.The %x format specifier specifies that the integer value be printed as a hexadecimal value.

11. main()
{
char string[]="Hello World";
display(string);
}
void display(char *string)
{
printf("%s",string);
}

Answer:
Compiler Error : Type mismatch in redeclaration of function display

Explanation :
In third line, when the function display is encountered, the compiler doesn't know anything about the function
display. It assumes the arguments and return types to be integers, (which is the default type). When it sees the
actual function display, the arguments and type contradicts with what it has assumed previously. Hence a compile
time error occurs.

12. main()
{
int c=- -2;
printf("c=%d",c);
}

Answer:
c=2;

Explanation:
Here unary minus (or negation) operator is used twice. Same maths rules applies, ie. minus * minus= plus.
Note:
However you cannot give like --2. Because -- operator can only be applied to variables as a decrement operator
(eg., i--). 2 is a constant and not a variable.

13. #define int char
main()
{
int i=65;
printf("sizeof(i)=%d",sizeof(i));
}

Answer:
sizeof(i)=1

Explanation:
Since the #define replaces the string int by the macro char

14. main()
{
int i=10;
i=!i>14;
Printf ("i=%d",i);
}

Answer:
i=0

Explanation:
In the expression !i>14 , NOT (!) operator has more precedence than ‘ >’ symbol. ! is a unary logical operator.
!i (!10) is 0 (not of true is false). 0>14 is false (zero).

#include
main()
{
char s[]={'a','b','c','\n','c','\0'};
char *p,*str,*str1;
p=&s[3];
str=p;
str1=s;
printf("%d",++*p + ++*str1-32);
}

Answer:
77

Explanation:
p is pointing to character '\n'. str1 is pointing to character 'a' ++*p. "p is pointing to '\n' and that is
incremented by one." the ASCII value of '\n' is 10, which is then incremented to 11. The value of ++*p is 11.
++*str1, str1 is pointing to 'a' that is incremented by 1 and it becomes 'b'. ASCII value of 'b' is 98.
Now performing (11 + 98 – 32), we get 77("M");
So we get the output 77 :: "M" (Ascii is 77).

16. #include
main()
{
int a[2][2][2] = { {10,2,3,4}, {5,6,7,8} };
int *p,*q;
p=&a[2][2][2];
*q=***a;
printf("%d----%d",*p,*q);
}

Answer:
SomeGarbageValue---1

Explanation:
p=&a[2][2][2] you declare only two 2D arrays, but you are trying to access the third 2D(which you are not
declared) it will print garbage values. *q=***a starting address of a is assigned integer pointer. Now q
is pointing to starting address of a. If you print *q, it will print first element of 3D array.

17. #include
main()
{
struct xx
{
int x=3;
char name[]="hello";
};
struct xx *s;
printf("%d",s->x);
printf("%s",s->name);
}

Answer:
Compiler Error

Explanation:
You should not initialize variables in declaration

18. #include
main()
{
struct xx
{
int x;
struct yy
{
char s;
struct xx *p;
};
struct yy *q;
};
}

Answer:
Compiler Error

Explanation:
The structure yy is nested within structure xx. Hence, the elements are of yy are to be accessed through
the instance of structure xx, which needs an instance of yy to be known. If the instance is created after
defining the structure the compiler will not know about the instance relative to xx. Hence for nested
structure yy you have to declare member.

19. main()
{
printf("\nab");
printf("\bsi");
printf("\rha");
}

Answer:
hai

Explanation:
\n - newline
\b - backspace
\r - linefeed

20. main()
{
int i=5;
printf("%d%d%d%d%d%d",i++,i--,++i,--i,i);
}

Answer:
45545

Explanation:
The arguments in a function call are pushed into the stack from left to right. The evaluation is by
popping out from the stack. and the evaluation is from right to left, hence the result.

21. #define square(x) x*x
main()
{
int i;
i = 64/square(4);
printf("%d",i);
}

Answer:
64

Explanation:
the macro call square(4) will substituted by 4*4 so the expression becomes i = 64/4*4 . Since / and *
has equal priority the expression will be evaluated as (64/4)*4 i.e. 16*4 = 64

22. main()
{
char *p="hai friends",*p1;
p1=p;
while(*p!='\0') ++*p++;
printf("%s %s",p,p1);
}

Answer:
ibj!gsjfoet

Explanation:
++*p++ will be parse in the given order
Ø *p that is value at the location currently pointed by p will be taken
Ø ++*p the retrieved value will be incremented
Ø when ; is encountered the location will be incremented that is p++ will be executed
Hence, in the while loop initial value pointed by p is ‘h’, which is changed to ‘i’ by executing ++*p
and pointer moves to point, ‘a’ which is similarly changed to ‘b’ and so on. Similarly blank space is
converted to ‘!’. Thus, we obtain value in p becomes “ibj!gsjfoet” and since p reaches ‘\0’ and p1 points
to p thus p1doesnot print anything.

23. #include
#define a 10
main()
{
#define a 50
printf("%d",a);
}

Answer:
50

Explanation:
The preprocessor directives can be redefined anywhere in the program. So the most recently assigned value will be taken.

24. #define clrscr() 100
main()
{
clrscr();
printf("%d\n",clrscr());
}

Answer:
100

Explanation:
Preprocessor executes as a seperate pass before the execution of the compiler. So textual replacement
of clrscr() to 100 occurs.The input program to compiler looks like this :
main()
{
100;
printf("%d\n",100);
}
Note:
100; is an executable statement but with no action. So it doesn't give any problem

25. main()
{
printf("%p",main);
}

Answer:
Some address will be printed.

Explanation:
Function names are just addresses (just like array names are addresses).
main() is also a function. So the address of function main will be printed. %p in printf specifies that
the argument is an address. They are printed as hexadecimal numbers.

Tough interview questions on EJB

  1. How EJB Invocation happens? - Retrieve Home Object reference from Naming Service via JNDI. Return Home Object reference to the client. Create me a new EJB Object through Home Object interface. Create EJB Object from the Ejb Object. Return EJB Object reference to the client. Invoke business method using EJB Object reference. Delegate request to Bean (Enterprise Bean).
  2. Is it possible to share an HttpSession between a JSP and EJB? What happens when I change a value in the HttpSession from inside an EJB? - You can pass the HttpSession as parameter to an EJB method, only if all objects in session are serializable.This has to be consider as passed-by-value, that means that it’s read-only in the EJB. If anything is altered from inside the EJB, it won’t be reflected back to the HttpSession of the Servlet Container.The pass-by-reference can be used between EJBs Remote Interfaces, as they are remote references. While it is possible to pass an HttpSession as a parameter to an EJB object, it is considered to be bad practice in terms of object-oriented design. This is because you are creating an unnecessary coupling between back-end objects (EJBs) and front-end objects (HttpSession). Create a higher-level of abstraction for your EJBs API. Rather than passing the whole, fat, HttpSession (which carries with it a bunch of http semantics), create a class that acts as a value object (or structure) that holds all the data you need to pass back and forth between front-end/back-end. Consider the case where your EJB needs to support a non HTTP-based client. This higher level of abstraction will be flexible enough to support it.
  3. The EJB container implements the EJBHome and EJBObject classes. For every request from a unique client, does the container create a separate instance of the generated EJBHome and EJBObject classes? - The EJB container maintains an instance pool. The container uses these instances for the EJB Home reference irrespective of the client request. while refering the EJB Object classes the container creates a separate instance for each client request. The instance pool maintenance is up to the implementation of the container. If the container provides one, it is available otherwise it is not mandatory for the provider to implement it. Having said that, yes most of the container providers implement the pooling functionality to increase the performance of the application server. The way it is implemented is, again, up to the implementer.
  4. Can the primary key in the entity bean be a Java primitive type such as int? - The primary key can’t be a primitive type. Use the primitive wrapper classes, instead. For example, you can use java.lang.Integer as the primary key class, but not int (it has to be a class, not a primitive).
  5. Can you control when passivation occurs? - The developer, according to the specification, cannot directly control when passivation occurs. Although for Stateful Session Beans, the container cannot passivate an instance that is inside a transaction. So using transactions can be a a strategy to control passivation. The ejbPassivate() method is called during passivation, so the developer has control over what to do during this exercise and can implement the require optimized logic. Some EJB containers, such as BEA WebLogic, provide the ability to tune the container to minimize passivation calls. Taken from the WebLogic 6.0 DTD -”The passivation-strategy can be either “default” or “transaction”. With the default setting the container will attempt to keep a working set of beans in the cache. With the “transaction” setting, the container will passivate the bean after every transaction (or method call for a non-transactional invocation).
  6. What is the advantage of using Entity bean for database operations, over directly using JDBC API to do database operations? When would I use one over the other? - Entity Beans actually represents the data in a database. It is not that Entity Beans replaces JDBC API. There are two types of Entity Beans Container Managed and Bean Mananged. In Container Managed Entity Bean - Whenever the instance of the bean is created the container automatically retrieves the data from the DB/Persistance storage and assigns to the object variables in bean for user to manipulate or use them. For this the developer needs to map the fields in the database to the variables in deployment descriptor files (which varies for each vendor). In the Bean Managed Entity Bean - The developer has to specifically make connection, retrive values, assign them to the objects in the ejbLoad() which will be called by the container when it instatiates a bean object. Similarly in the ejbStore() the container saves the object values back the the persistance storage. ejbLoad and ejbStore are callback methods and can be only invoked by the container. Apart from this, when you use Entity beans you dont need to worry about database transaction handling, database connection pooling etc. which are taken care by the ejb container.
  7. What is EJB QL? - EJB QL is a Query Language provided for navigation across a network of enterprise beans and dependent objects defined by means of container managed persistence. EJB QL is introduced in the EJB 2.0 specification. The EJB QL query language defines finder methods for entity beans with container managed persistenceand is portable across containers and persistence managers. EJB QL is used for queries of two types of finder methods: Finder methods that are defined in the home interface of an entity bean and which return entity objects. Select methods, which are not exposed to the client, but which are used by the Bean Provider to select persistent values that are maintained by the Persistence Manager or to select entity objects that are related to the entity bean on which the query is defined.
  8. Brief description about local interfaces? - EEJB was originally designed around remote invocation using the Java Remote Method Invocation (RMI) mechanism, and later extended to support to standard CORBA transport for these calls using RMI/IIOP. This design allowed for maximum flexibility in developing applications without consideration for the deployment scenario, and was a strong feature in support of a goal of component reuse in J2EE. Many developers are using EJBs locally, that is, some or all of their EJB calls are between beans in a single container. With this feedback in mind, the EJB 2.0 expert group has created a local interface mechanism. The local interface may be defined for a bean during development, to allow streamlined calls to the bean if a caller is in the same container. This does not involve the overhead involved with RMI like marshalling etc. This facility will thus improve the performance of applications in which co-location is planned. Local interfaces also provide the foundation for container-managed relationships among entity beans with container-managed persistence.
  9. What are the special design care that must be taken when you work with local interfaces? - It is important to understand that the calling semantics of local interfaces are different from those of remote interfaces. For example, remote interfaces pass parameters using call-by-value semantics, while local interfaces use call-by-reference. This means that in order to use local interfaces safely, application developers need to carefully consider potential deployment scenarios up front, then decide which interfaces can be local and which remote, and finally, develop the application code with these choices in mind. While EJB 2.0 local interfaces are extremely useful in some situations, the long-term costs of these choices, especially when changing requirements and component reuse are taken into account, need to be factored into the design decision.
  10. What happens if remove( ) is never invoked on a session bean? - In case of a stateless session bean it may not matter if we call or not as in both cases nothing is done. The number of beans in cache is managed by the container. In case of stateful session bean, the bean may be kept in cache till either the session times out, in which case the bean is removed or when there is a requirement for memory in which case the data is cached and the bean is sent to free pool.
  11. What is the difference between Message Driven Beans and Stateless Session beans? - In several ways, the dynamic creation and allocation of message-driven bean instances mimics the behavior of stateless session EJB instances, which exist only for the duration of a particular method call. However, message-driven beans are different from stateless session EJBs (and other types of EJBs) in several significant ways: Message-driven beans process multiple JMS messages asynchronously, rather than processing a serialized sequence of method calls. Message-driven beans have no home or remote interface, and therefore cannot be directly accessed by internal or external clients. Clients interact with message-driven beans only indirectly, by sending a message to a JMS Queue or Topic. Only the container directly interacts with a message-driven bean by creating bean instances and passing JMS messages to those instances as necessary. The Container maintains the entire lifecycle of a message-driven bean; instances cannot be created or removed as a result of client requests or other API calls.
  12. How can I call one EJB from inside of another EJB? - EJBs can be clients of other EJBs. It just works. Use JNDI to locate the Home Interface of the other bean, then acquire an instance reference, and so forth.
  13. What is an EJB Context? - EJBContext is an interface that is implemented by the container, and it is also a part of the bean-container contract. Entity beans use a subclass of EJBContext called EntityContext. Session beans use a subclass called SessionContext. These EJBContext objects provide the bean class with information about its container, the client using the bean and the bean itself. They also provide other functions. See the API docs and the spec for more details.

Friday, 7 October 2011

EJB interview questions

  1. What are the different kinds of enterprise beans? - Different kind of enterrise beans are Stateless session bean, Stateful session bean, Entity bean, Message-driven bean.
  2. What is Session Bean? - A session bean is a non-persistent object that implements some business logic running on the server. One way to think of a session object.
  3. What is Entity Bean? - The entity bean is used to represent data in the database. It provides an object-oriented interface to ____.
  4. What are the methods of Entity Bean? - An entity bean consists of 4 groups of methods, create methods.
  5. What is the difference between Container-Managed Persistent (CMP) bean and Bean-Managed Persistent(BMP) ? - Container-managed persistence (CMP) and bean-managed persistence (BMP). With CMP, the container manages the persistence of the entity bean.
  6. What are the callback methods in Entity beans? - Callback methods allows the container to notify the bean of events in its life cycle. The callback methods are defined in the javax.ejb.EntityBean interface.
  7. What is software architecture of EJB? - Session and Entity EJBs consist of 4 and 5 parts respectively, a remote interface.
  8. Can Entity Beans have no create() methods? - Yes. In some cases the data is inserted NOT using Java application,.
  9. What is bean managed transaction? - If a developer doesn’t want a Container to manage transactions, it’s possible to implement all database operations manually.
  10. What are transaction attributes? - The transaction attribute specifies how the Container must manage transactions for a method when a client invokes the method via the enterprise bean’s home or.
  11. What are transaction isolation levels in EJB? - Transaction_read_uncommitted, Transaction_read_committed, Transaction_repeatable_read.

Thursday, 6 October 2011

Java Frequently Asked Questions

What is interface and its use?- Interface is similar to a class which may contain method’s signature only but not bodies and it is a formal set of method and constant declarations that must be defined by the class that implements it. Interfaces are useful for: a)Declaring methods that one or more classes are expected to implement b)Capturing similarities between unrelated classes without forcing a class relationship. c)Determining an object’s programming interface without revealing the actual body of the class.
What is an abstract class?- An abstract class is a class designed with implementation gaps for subclasses to fill in and is deliberately incomplete.
What is a cloneable interface and how many methods does it contain?- It is not having any method because it is a TAGGED or MARKER interface.
Can you have an inner class inside a method and what variables can you access?- Yes, we can have an inner class inside a method and final variables can be accessed.
What is multithreading and what are the methods for inter-thread communication and what is the class in which these methods are defined?- Multithreading is the mechanism in which more than one thread run independent of each other within the process. wait (), notify () and notifyAll() methods can be used for inter-thread communication and these methods are in Object class. wait() : When a thread executes a call to wait() method, it surrenders the object lock and enters into a waiting state. notify() or notifyAll() : To remove a thread from the waiting state, some other thread must make a call to notify() or notifyAll() method on the same object
What is the class and interface in java to create thread and which is the most advantageous method?- Thread class and Runnable interface can be used to create threads and using Runnable interface is the most advantageous method to create threads because we need not extend thread class here.

What are the states associated in the thread?- Thread contains ready, running, waiting and dead states.

What is synchronization?- Synchronization is the mechanism that ensures that only one thread is accessed the resources at a time.

When you will synchronize a piece of your code?- When you expect your code will be accessed by different threads and these threads may change a particular data causing data corruption.


What is deadlock?- When two threads are waiting each other and can’t precede the program is said to be deadlock.

What is daemon thread and which method is used to create the daemon thread?- Daemon thread is a low priority thread which runs intermittently in the back ground doing the garbage collection operation for the java runtime system. setDaemon method is used to create a daemon thread.

Are there any global variables in Java, which can be accessed by other part of your program?- No, it is not the main method in which you define variables. Global variables is not possible because concept of encapsulation is eliminated here.

What is an applet?- Applet is a dynamic and interactive program that runs inside a web page displayed by a java capable browser.

How does applet recognize the height and width?- Using getParameters() method.

When do you use codebase in applet?- When the applet class file is not in the same directory, codebase is used.

What is the lifecycle of an applet?- init() method - Can be called when an applet is first loaded start() method - Can be called each time an applet is started. paint() method - Can be called when the applet is minimized or maximized. stop() method - Can be used when the browser moves off the applet’s page. destroy() method - Can be called when the browser is finished with the applet.

How do you set security in applets?- using setSecurityManager() method

What is an event and what are the models available for event handling?- An event is an event object that describes a state of change in a source. In other words, event occurs when an action is generated, like pressing button, clicking mouse, selecting a list, etc. There are two types of models for handling events and they are: a) event-inheritance model and b) event-delegation model

What are the advantages of the model over the event-inheritance model?- The event-delegation model has two advantages over the event-inheritance model. They are: a)It enables event handling by objects other than the ones that generate the events. This allows a clean separation between a component’s design and its use. b)It performs much better in applications where many events are generated. This performance improvement is due to the fact that the event-delegation model does not have to be repeatedly process unhandled events as is the case of the event-inheritance.

What is source and listener?- source : A source is an object that generates an event. This occurs when the internal state of that object changes in some way. listener : A listener is an object that is notified when an event occurs. It has two major requirements. First, it must have been registered with one or more sources to receive notifications about specific types of events. Second, it must implement methods to receive and process these notifications.

What is adapter class?- An adapter class provides an empty implementation of all methods in an event listener interface. Adapter classes are useful when you want to receive and process only some of the events that are handled by a particular event listener interface. You can define a new class to act listener by extending one of the adapter classes and implementing only those events in which you are interested. For example, the MouseMotionAdapter class has two methods, mouseDragged()and mouseMoved(). The signatures of these empty are exactly as defined in the MouseMotionListener interface. If you are interested in only mouse drag events, then you could simply extend MouseMotionAdapter and implement mouseDragged() .

What is meant by controls and what are different types of controls in AWT?- Controls are components that allow a user to interact with your application and the AWT supports the following types of controls: Labels, Push Buttons, Check Boxes, Choice Lists, Lists, Scrollbars, Text Components. These controls are subclasses of Component.

What is a layout manager and what are different types of layout managers available in java AWT?- A layout manager is an object that is used to organize components in a container. The different layouts are available are FlowLayout, BorderLayout, CardLayout, GridLayout and GridBagLayout.

How are the elements of different layouts organized?- FlowLayout: The elements of a FlowLayout are organized in a top to bottom, left to right fashion. BorderLayout: The elements of a BorderLayout are organized at the borders (North, South, East and West) and the center of a container. CardLayout: The elements of a CardLayout are stacked, on top of the other, like a deck of cards. GridLayout: The elements of a GridLayout are of equal size and are laid out using the square of a grid. GridBagLayout: The elements of a GridBagLayout are organized according to a grid. However, the elements are of different size and may occupy more than one row or column of the grid. In addition, the rows and columns may have different sizes.

Which containers use a Border layout as their default layout?- Window, Frame and Dialog classes use a BorderLayout as their layout.

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